More Non-Monetary Rewards
People seemed to like the previous list, so I thought I’d make some more.
- Honorary Titles (courtesy of Vlad)
- Free passage aboard any vessel in the fleet
- A scroll of any spell the court wizard can cast
- A manual outlining the fundamentals of the local language
- A portion of land with a fixer-upper of a keep
- The finest hound from the kennels
- A large, unidentified, jewel encrusted egg
- The captain of the guard as a retainer
- A map detailing the location of a mythic treasure
- The book of vile darkness
- A willow extract that cures headaches
- A book of coupons (near expiry)
A great list! I hope you don’t mind my adding ten of my own…
- Access to a library where PCs can find a book that will give them a +2 bonus on any one knowledge check should they spend a few hours searching and reading among its tomes (cannot be retried until player has put at least one more rank in that skill)
- A painting/statue of a subject of their choice
- Access to a restricted area or person (thieves guild fence, head alchemist, the prisons, etc)
- 10-25% discount on any items in a store
- Permission to court/marry a family member without the family taking action against it
- Approval to teleport to this (or the NPCs) location at any time, should they need a quick check in or a place to hide. If its a place, the NPC will ensure that the area is stocked with bed rolls, water and basic food, as well as a couple healing items, once a week.
- A broken artifact and a rumor of where it can be reforged
- A new, trained, animal companion
- The friendship, loyalty, and trust of an NPC
- A +2 bonus (diplomacy or the like) on any negotiations of rewards to be given from this NPC, or anyone in the NPC’s social network
I’ve got a few of these on my blog as well. I’ve started calling them Community Lists (and I will add that tag to the older lists someday, I promise).
If you’re interested, check out Tabletop Gaming Resources.
10 More things
1. The usage of a scrying well, although they’ll need to bring something from the place, or person, they wish to scry on.
2. Passage out of town before they find you.
3. A Community list of non-monetary rewards!
4. A way back into the towns good graces.
5. A hint of what’s happening in the town. What’s, /really/, happening.
6. A reluctant backstab, and a deeper understanding of just how deep the rabbit hole goes.
7. A better understanding of why the “Villain/s” does what they do. And an inkling, that there are other forces at work.
8. Information of rites you can perform at a place of worship for a boon.
9. Information of rites you can perform at a place of worship to prevent a boon.
10. Safe passage into a secure location, but you’re on your own from there friend.
and because 3 was a joke.
11. An answer to a question you didn’t know you wanted to ask.
(via nat-one-knights)







